One of the many MMORPs I had played over the years is Lord
of the Rings Online (LOTRO). Now as any players of LOTRO will tell you, the
game is strictly PVE. Sure there’s some PVP in it but it’s a tack-on affair and
most players don’t take it seriously.
However it is this section of the game that had attracted
some heat these few days. It seems that some players have been found to have created
(free) monster creatures in the PVP section of the game whose sole and only
purpose was to be killed by their guildmates. They did this to rapidly advance
the characters and other players are furious at what they see is a clear
exploit in the game. Turbine stated that it is not a violation of rules and
therefore players can continue to do this.
Now let me be clear on this; it is an exploit. Not only is
it an exploit, it is cheating. Creating a character for the purpose is to be
killed by other players who happen to be your friends is cheating. It is an
exploit; it is cheating; and there’s nothing Turbine can do about it.
Think about it; if Turbine proclaim this an exploit, how in
the world is Turbine doing to police this? You can’t expect them to police
every PVP fight in the game and rule on whether the loser lost deliberately. It’s
just not possible.
So I’m not surprised by Turbine’s hands-off approach to the
latest “dispute” in the game. Yes, it’s a controversial decision but it’s the
only one they can make. Basically I say if some stupid players want to cheat,
let them be stupid. After all, this is LOTRO. PVP is an after-thought in this
game.
2 comments:
They can't do anything as the brotherhood r behind this. And turbine doesn't want to piss them off. Everyone knows this except probably you. Who did you think taught the guilds how to do this using their close loop program? Has to be someone playing the game within the game right?
Okay, so how do you propose Turbine stop it? Any suggestions outside policing every PVP fight in the game?
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