I love it because maybe now gaming companies will think
twice before tacking on an “always-on” label on their games. SimCity require
players to be always connected to the EA servers in order to play the game but
as demand outstrip supply, players found that the servers were always full and
they were unable to play the game they just bought.
The non-playable state of SimCity had caused EA tremendous
problems as even major news agencies like CNN were reporting on it. All this
embarrassment for a system that might not even be needed for the game to work!
Gaming sites on the internet has posted claims that several industry insiders,
including some from EA itself, admitting that the “always-on” state of SimCity
is not needed for the game to function. It is a tool used primarily to prevent
cheating, hacking, and video game piracy.
Talk about stupid!
Mind you, SimCity isn’t the first game with this problem.
Remember Diablo 3 and its launch? I also have no idea why that game requires
you to be connected to a server. It is a very playable single-player game. As a
gamer of many MMO (Massively Multiplayer Online) games, I have no problem with
the idea of connecting to the internet to play games but if games like SimCity
and Diablo 3 do not require an internet connection, then there must be an
option for us to have off-line play.
Having an internet connection should NOT be a requirement to
play games if the game does not need it. It’s that simple and I hope the
SimCity disaster will teach gaming companies a hard lesson on that.
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